Domain: The Warlock's Challenge

Publicado em 1991

Domain is very similar in nature to Dungeonquest from Games Workshop. Players start in opposite corners of the board and create a dungeon as they move along by placing randomly chosen tiles. The goal of the game is to reach the Treasure Chamber in the center of the board and escape back out again with some of the valuable artifacts contained therein. There are two ways the game can end. One way is that once someone escapes the dungeon with one of the Warlock's artifacts, they are declared the winner. The other way is that the players set a time limit. Once time is up, the game is over and players compare the value of the items they have accrued. The one with the highest ranked artifact is declared the winner. If no one has an artifact, then the player with the total highest value in items is the winner. Players compete mainly against the board, though player-to-player conflict can happen in two rare instances. Players earn experience points for defeating denizens of the dungeon and laying tiles in their own quadrant, and this in turn improves their combat speed. The game components and rules are written in both English and German.

Designers

Domain: The Warlock's Challenge

Informacoes do jogo

Jogadores
1-4 Players
Tempo
2 hours
Peso
Light-Medium — 2,09/5
Ano
1991
Avaliacao no BGG
5,50
Posicao no BGG
#26204
Idade minima
12+

Perguntas frequentes

Domain: The Warlock's Challenge supports 1 to 4 players.
A typical game of Domain: The Warlock's Challenge takes about 120 minutes.
Domain: The Warlock's Challenge has a complexity rating of 2.09/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Domain: The Warlock's Challenge is 12+.
Domain: The Warlock's Challenge has a rating of 5.50/10 on BoardGameGeek, based on 93 ratings. It is ranked #26204 overall.
Domain: The Warlock's Challenge was designed by Edward Beck. It was published in 1991.