Dune CCG
Publicado em 1997
A collectible card game (CCG) set in the Dune universe. Players are the heads of Minor Houses (sponsored by one of the familiar factions, e.g. Atreides) attempting to become a Great House and join the Landsraad. To win, a player must acquire both 10 spice and 10 favor. There are four types of combat (called rites); Duels and Battle which can gain a player favor, and Intrigue and Arbitration which gain a player Solaris (money). Spice can be acquired through card effects or bought from a limited supply. Online Play OCTGN - Direct Link CCG Workshop (no longer available)
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Designers
Editoras
Informacoes do jogo
- Jogadores
- 2-8 Players
- Tempo
- 1 hours
- Peso
- Medium — 3,48/5
- Ano
- 1997
- Avaliacao no BGG
- 6,43
- Posicao no BGG
- #10020
Perguntas frequentes
Dune CCG supports 2 to 8 players.
A typical game of Dune CCG takes about 60 minutes.
Dune CCG has a complexity rating of 3.48/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
Dune CCG has a rating of 6.43/10 on BoardGameGeek, based on 269 ratings. It is ranked #10020 overall.
Dune CCG was designed by Matthew Colville, Owen Seyler. It was published in 1997.