Harpoon (1st & 3rd edition)

Publicado em 1981

Harpoon simulates modern naval warfare. Its rules tell how ships and aircraft move, detect enemy contacts, and attack them. Weapons inflict realistic effects, and proper naval tactics produce accurate and believable results. The die-cut counters included in the game make it possible to take this game home and start playing. Tom Clancy's books Hunt for Red October and Red Storm Rising used Harpoon as a source (the game was not based on the books). To quote from the Author's Note in Red Storm Rising "(Harpoon)...served as a primary source for The Hunt for Red October" and "... a macro-wargame or campaign game which, using the" Harpoon system, would fight out a new Battle of the North Atlantic. I thought this was fascinating and we began talking about building a book around the idea...'. Larry Bond is given co-copyright to Red Storm Rising.

Designers

Harpoon (1st & 3rd edition)

Informacoes do jogo

Jogadores
2 Players
Tempo
3 hours
Peso
Medium-Heavy — 4,0/5
Ano
1981
Avaliacao no BGG
6,50
Posicao no BGG
#8775
Idade minima
12+

Perguntas frequentes

Harpoon (1st & 3rd edition) is designed for exactly 2 players.
A typical game of Harpoon (1st & 3rd edition) takes about 180 minutes.
Harpoon (1st & 3rd edition) has a complexity rating of 4.00/5.00 on BoardGameGeek, placing it in the 'Heavy' category. It is a complex game best suited for experienced board gamers.
The recommended minimum age for Harpoon (1st & 3rd edition) is 12+.
Harpoon (1st & 3rd edition) has a rating of 6.50/10 on BoardGameGeek, based on 336 ratings. It is ranked #8775 overall.
Harpoon (1st & 3rd edition) was designed by Larry Bond. It was published in 1981.