Keydom

Publicado em 1998

Independently produced by British game designer Richard Breese, the three hundred copies of this game sold within hours of its initial offering at Essen 1998. Players represent a family of medieval professionals, such as Stonemasons or Fishermen. Using a set of numbered tokens and some misdirection, players try to achieve control in several areas of the board. Perhaps they are seeking resources. Or perhaps they will use their hard-fought resources to purchase special actions, magical spells, or a piece of the royal Keylore. The first player to acquire all three pieces of regalia and take them to the throne room is crowned King and is the winner. Re-tooled, this game was re-released as Aladdin's Dragons in 2000. Keydom is Richard Breese's second game in the key series. Re-implemented by: Aladdin's Dragons

Editoras

Keydom

Informacoes do jogo

Jogadores
2-5 Players
Tempo
1.5 hours
Peso
Medium — 2,71/5
Ano
1998
Avaliacao no BGG
6,82
Posicao no BGG
#13198
Idade minima
10+

Perguntas frequentes

Keydom supports 2 to 5 players.
A typical game of Keydom takes about 90 minutes.
Keydom has a complexity rating of 2.71/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Keydom is 10+. Younger children may enjoy it with guidance from experienced players.
Keydom has a rating of 6.82/10 on BoardGameGeek, based on 90 ratings. It is ranked #13198 overall.
Keydom was designed by Richard Breese. It was published in 1998.