Quest

Publicado em 1984

Age 10+ Each of the four states of Tirad, Urgad, Galad and Elgad has one large city. Life in a city flourishes for the inhabitants only when the magical ring is there. Unfortunately, the ring never stays long in one place. A band of brave knights is gathered together in Galad where they hear rumours that the ring has been seen in Tirad. The Quest begins... Each player tries to find the ring and transport it to the cities. As a reward, they receive the seals of these cities. Collect three different seals to win. Many obstacles are to be overcome and dragons slain before a knight's quest is complete. This is a fairly abstract game. Each player has three extra "lives" and loses one when defeated by a dragon or when attacking another player. These lives are replenished by visiting cities. The ring allows its bearer some significant advantages such as passing through obstacles. Special spots on the map allow new obstacles to be placed or existing ones to be moved, so a player can be affected even by other players far from him. The end game can drag a bit as all the other players coordinate their efforts against the leader. Still, pretty enjoyable.

Quest

Informacoes do jogo

Jogadores
3-6 Players
Tempo
50-60 min
Peso
Light-Medium — 1,79/5
Ano
1984
Avaliacao no BGG
5,16
Posicao no BGG
#28806
Idade minima
12+

Perguntas frequentes

Quest supports 3 to 6 players.
A game of Quest takes between 50 and 60 minutes, depending on player count and experience.
Quest has a complexity rating of 1.79/5.00 on BoardGameGeek, placing it in the 'Light' category. It is very accessible and great for new gamers.
The recommended minimum age for Quest is 12+.
Quest has a rating of 5.16/10 on BoardGameGeek, based on 161 ratings. It is ranked #28806 overall.
Quest was designed by Kurt Feyerabend, Tom Ring. It was published in 1984.