Saustall

Publicado em 2010

A body was found in the picturesque mountain village. Players try to guess the murderer and the motive behind the murder as well, as completing their own tasks (see below). During the game players "bet" on the characteristics of the murderer. In their turn, they play an action that allows them to give a suspect an alibi. Some alibis can be made invalid through other actions. Its also possible to lower or rise the chances of a suspect being the murderer. It does also contain an deduction element, because the clues that identify the murder cannot be changed. Finding out the clues that are in the game is vital. In the end one of the clues in the game will be drawn to identify the murderer. The game also contains a take-that element: Players can hinder the player taking his turn by giving him a task that he is obliged to fulfill instead of taking his turn, or risk negative points. In the end, players score positive points for the correct suspect, motivation and clues and negative points for the unfulfilled private tasks.

Saustall

Informacoes do jogo

Jogadores
2-4 Players
Tempo
45 min
Peso
Light-Medium — 2,23/5
Ano
2010
Avaliacao no BGG
6,24
Posicao no BGG
#13046
Idade minima
10+

Perguntas frequentes

Saustall supports 2 to 4 players.
A typical game of Saustall takes about 45 minutes.
Saustall has a complexity rating of 2.23/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Saustall is 10+. Younger children may enjoy it with guidance from experienced players.
Saustall has a rating of 6.24/10 on BoardGameGeek, based on 177 ratings. It is ranked #13046 overall.
Saustall was designed by Michael Rieneck. It was published in 2010.