A Week In Hell: The Battle of Hue

出版于 2010 年

A Week in Hell is a solitaire wargame at the platoon level. It retraces the fighting of five USMC companies for the liberation of downtown Hue from January 31 to February 6, 1968. A Week in Hell simulates combat where the player controls marines attempting to take control of almost the entire map and rendezvous with units entrenched at the northern edge of the map. Units begin game off-board, and the games is divided into seven turns (which each has 10 phases), each turn representing one day of fighting. A unit can either fight or move, and after it has defeated an enemy unit it needs to stay one turn in the same spot to "mop up".

A Week In Hell: The Battle of Hue

游戏信息

玩家
1 Player
时长
4 hours
复杂度
Light-Medium — 2.41/5
年份
2010
BGG 评分
7.06
BGG 排名
#9772
最低年龄
12+

常见问题

A Week In Hell: The Battle of Hue is designed for exactly 1 players.
A typical game of A Week In Hell: The Battle of Hue takes about 240 minutes.
A Week In Hell: The Battle of Hue has a complexity rating of 2.41/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for A Week In Hell: The Battle of Hue is 12+.
A Week In Hell: The Battle of Hue has a rating of 7.06/10 on BoardGameGeek, based on 144 ratings. It is ranked #9772 overall.
A Week In Hell: The Battle of Hue was designed by Laurent Guenette. It was published in 2010.