Carolus Magnus

出版于 2000 年

This game uses a collection of smallish hexagon clusters arranged in a circle. Mercenaries, in the form of small wooden blocks, are placed onto the land pieces. Players can then use these blocks to attempt to gain control of the corresponding mercenary type, or place the same small blocks onto the board which can help the player who controls that color. Once a player has majority of control markers on a piece of land, he can build a tower there. The tower serves as a semi-permanent control marker, as well as a way to win. If two land pieces are controlled by the same player, the land pieces are combined into one, which makes the position harder to take by the other players. The first player to place a set number of towers wins the game, but the game can also end when the land masses are reduced to three or fewer, in which case the player with the most towers placed wins.

分类

设计师

Carolus Magnus

游戏信息

玩家
2-4 Players
时长
1 hours
复杂度
Medium — 2.58/5
年份
2000
BGG 评分
6.84
BGG 排名
#1796
最低年龄
12+

常见问题

Carolus Magnus supports 2 to 4 players. The community rates it best at 3 players.
A typical game of Carolus Magnus takes about 60 minutes.
Carolus Magnus has a complexity rating of 2.58/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Carolus Magnus is 12+.
Carolus Magnus has a rating of 6.84/10 on BoardGameGeek, based on 3,758 ratings. It is ranked #1796 overall.
Carolus Magnus was designed by Leo Colovini. It was published in 2000.