Codex: Card-Time Strategy – Core Set

出版于 2016 年

Codex: Card-Time Strategy is a customizable, non-collectable card game set in the Fantasy Strike universe that's inspired by real-time strategy video games such as Starcraft and Warcraft 3. Players each control three different heroes and have access to a tech tree that allows them to use different strategies each time they play. The goal of the game is to destroy the opponent's base. To do this, players build up an army of units and heroes. Players determine the exact composition of their armies as they play by adding cards to their deck based on the tech they've chosen to pursue.

设计师

出版商

Codex: Card-Time Strategy – Core Set

游戏信息

玩家
2-5 Players
时长
45 min
复杂度
Medium — 3.42/5
年份
2016
BGG 评分
7.36
BGG 排名
#4357
最低年龄
13+

常见问题

Codex: Card-Time Strategy – Core Set supports 2 to 5 players.
A typical game of Codex: Card-Time Strategy – Core Set takes about 45 minutes.
Codex: Card-Time Strategy – Core Set has a complexity rating of 3.42/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Codex: Card-Time Strategy – Core Set is 13+. This makes it suitable for teens and adults.
Codex: Card-Time Strategy – Core Set has a rating of 7.36/10 on BoardGameGeek, based on 556 ratings. It is ranked #4357 overall.
Codex: Card-Time Strategy – Core Set was designed by David Sirlin. It was published in 2016.