Cutthroat Caverns
出版于 2007 年
"Without teamwork, you will never survive. Without betrayal, you’ll never win." Cutthroat Caverns is played over 9 rounds, each with a random encounter. Essentially a game of 'kill stealing'. Each round, any monster encountered will have a prestige value of 1 through 6. The player that successfully jockeys for position and lands the killing blow gets the prestige value for the encounter. Some encounters will not have a specific monster, such as a trap room for the heroes to pass through (and in this case, earning no prestige). The surviving player with the most prestige after the 9 encounters is the winner. If the players do not survive all 9 encounters, no one wins the game. A unique combination of cooperative game play and opportunistic backstabbing.
机制
设计师
游戏信息
- 玩家
- 3-6 Players
- 时长
- 1.5 hours
- 复杂度
- Light-Medium — 2.08/5
- 年份
- 2007
- BGG 评分
- 6.49
- BGG 排名
- #2419
- 最低年龄
- 12+