Fight in the Skies
出版于 1966 年
This is a simulation game designed to re-create the essence of World War I aerial combat in the last two years of the war. All of the major aircraft types of that time are included. Use of maneuver cards, covering the aerobatic possibilities of the era, as well as dice and charts, for probability resolution, make for realistic dogfight challenges. The game has an active club, The Fight in Skies Society, which hosts one or two weekends of play in the Midwest each year and publishes The Aerodrome two to four times each year. Later updated and released by TSR as Dawn Patrol. Expanded by: Zeppelin (Self-published) Re-implemented by: Dawn Patrol
机制
设计师
游戏信息
- 玩家
- 2-52 Players
- 时长
- 1 hours
- 复杂度
- Light-Medium — 2.45/5
- 年份
- 1966
- BGG 评分
- 6.91
- BGG 排名
- #15501
- 最低年龄
- 12+
常见问题
Fight in the Skies supports 2 to 52 players.
A typical game of Fight in the Skies takes about 60 minutes.
Fight in the Skies has a complexity rating of 2.45/5.00 on BoardGameGeek, placing it in the 'Medium Light' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Fight in the Skies is 12+.
Fight in the Skies has a rating of 6.91/10 on BoardGameGeek, based on 72 ratings. It is ranked #15501 overall.
Fight in the Skies was designed by Mike Carr. It was published in 1966.