Keytown

出版于 2000 年

Described by the Publisher/Designer: Keytown is a game for two to five players lasting approximately 60 to 75 minutes. Each player controls a team of townsfolk, which they promote as the new leaders of Keytown. In the ‘olden days’ (in the game Keydom), these teams specialized in different activities: mining, fishing, forestry, brewing, and farming. With the passing of time, the townsfolk became skilled in each of these activities. They then aspired to gain further skills and experience as churchmen, councillors, and tradesmen. With these new skills came seniority, prestige, and high standing amongst their peers. In the game, the townsfolk and their seniority are represented by numbered tiles. Keytown is played over four rounds. Each round represents a generation in the lives of the townsfolk, during which the townsfolk may work or study in the resource locations, gain new skills in the church, council, or market, or start a family in a cottage. After four generations, one of these teams is destined to emerge as the new leaders of Keytown. The winner of the game is the player whose townsfolk are collectively held in the most esteem at the end of round four. Like Keydom, contents include full colour board, printed counters, and wooden cubes. Rules and components are in English and German. Keytown is Richard Breese's third game in the key series.

分类

出版商

Keytown

游戏信息

玩家
2-5 Players
时长
1 hours
复杂度
Medium — 2.8/5
年份
2000
BGG 评分
6.45
BGG 排名
#13643
最低年龄
12+

常见问题

Keytown supports 2 to 5 players.
A typical game of Keytown takes about 60 minutes.
Keytown has a complexity rating of 2.80/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Keytown is 12+.
Keytown has a rating of 6.45/10 on BoardGameGeek, based on 115 ratings. It is ranked #13643 overall.
Keytown was designed by Richard Breese. It was published in 2000.