Navajo Wars

出版于 2013 年

Navajo Wars is a solitaire card driven game which places the player into the role of the Diné (Navajo) from the time of the Spanish incursion in 1595 through the time of their subjugation at the hands of an American Army led by Kit Carson in 1864. “Diné” (pronounced 'dih-nay') is the word the Navajo use to refer to their tribe. It means “the people.” The term, “Navajo” comes from a Spanish rendering of a Tewa (one of the Pueblo tribes) word for “planted fields.” The Diné were and are still known for their planting of corn in the high desert of New Mexico and Arizona. The objective for the Navajo player, hereinafter referred to as "player", is to avoid being subjugated by either the Spanish, Mexicans or the Americans, hereinafter referred to as "enemy". The player will be taking actions during the course of the game to try and increase both culture and military tracks. If both of those reach zero at any time during the game, you will be subjugated by the enemy and immediately lose the game. There are also cultural developments, in the form of a tech tree, that the player will have to develop to increase his chances of winning. The developments are; weaving, horsemanship, religion, masters of the Mesas and sharp trades each having three levels of development. Navajo Wars also has historical event cards for each period. These cards have their own rules and effects that really add a historical feel to the game. As the player, you will be trying to get your family units, "counter" on the map. Your family units could consist of a man, woman and child. With those counters you will be conducting individual actions with your families that are on the map. These actions could include, raids on New Mexico, raids on an outpost, tribal warfare & tribal diplomacy both conducted against the Comanche or the Ute. Create trade goods, husbandry and travel. During the enemy portion of the turn, the enemy will be conducting operations against the Navajo tribe. These operations could include: to subvert the natives (player), build outpost, build and subvert, raids (the enemy will try to send raids deep into the Navajo territory) and many other actions. The enemy receives their orders by a unique order matrix. As the player, you are never sure what will be coming next. Navajo Wars can be played as individual scenarios for the Spanish, Mexican and American periods. You can play all three periods as a campaign game.

设计师

出版商

Navajo Wars

游戏信息

玩家
1-2 Players
时长
2 hours
复杂度
Medium-Heavy — 3.94/5
年份
2013
BGG 评分
7.90
BGG 排名
#2029
最低年龄
12+

常见问题

Navajo Wars supports 1 to 2 players. The community rates it best at 1 players.
A typical game of Navajo Wars takes about 120 minutes.
Navajo Wars has a complexity rating of 3.94/5.00 on BoardGameGeek, placing it in the 'Medium Heavy' category. It is a complex game best suited for experienced board gamers.
The recommended minimum age for Navajo Wars is 12+.
Navajo Wars has a rating of 7.90/10 on BoardGameGeek, based on 1,110 ratings. It is ranked #2029 overall.
Navajo Wars was designed by Joel Toppen. It was published in 2013.