升仙棋

出版于 2004 年

This chess-like game was inspired by Shogi and themed around an anime style. Players set up the two different starter armies consisting of seven holy warriors, seven power-harvesting pawns and two power-harvesting uber-pawns. Fourteen warriors came with the starters, fifteen from the first expansion, and fifteen from the final expansion. Instead of the initial fourteen warriors, players may chose to draft seven (per side) of these 44 warriors which are summoned onto the board one-at-a-time during play. They can be promoted to more powerful chess/shogi style movement using power crystals. Many of these warriors have special magic powers (e.g., teleportation, resurrection, obliteration) which can be turned on by spending crystals. One of the most exciting things about this chess/shogi variant is that there are multiple ways to win: • Creating a mating solution that forces surrender - Capturing the Navia (She's like the chess/shogi king) • Getting one's own Navia across and off the other side of the board • Economic victory by attaining enough power-crystals for your Navia to blast your opponent off the board.

出版商

升仙棋

游戏信息

玩家
2 Players
时长
30 min
复杂度
Medium — 2.89/5
年份
2004
BGG 评分
7.14
BGG 排名
#4664
最低年龄
8+

常见问题

升仙棋 is designed for exactly 2 players.
A typical game of 升仙棋 takes about 30 minutes.
升仙棋 has a complexity rating of 2.89/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for 升仙棋 is 8+. Younger children may enjoy it with guidance from experienced players.
升仙棋 has a rating of 7.14/10 on BoardGameGeek, based on 604 ratings. It is ranked #4664 overall.
升仙棋 was designed by Koichi Yamazaki. It was published in 2004.