Steam Works

出版于 2015 年

Inventors and tinkerers abound in the Victorian era, harnessing the power of clockwork, steam, and electricks to build machines capable of anything to give glory to Queen Victoria! In the steampunk worker placement game Steam Works, you'll put your mechanics to work collecting components and power sources, then you'll literally build devices by assembling those sources and components. What's more, those devices in turn become action spaces for other players to use! Each player takes on an inventor persona with unique starting components or special abilities accessible only to themselves. But the heart of the game is in assembling modular component tiles into a device for other players to use. Sources may provide one or more of the three power types — clockwork, steam, or Tesla-style electrickal power — to the components connected to them, which in turn provide a wide range of effects for gaining resources, prestige points, or more component tiles. Devices start simple with just two components (one source and one component), but devices with three, four or more components will become possible — as soon as the players assemble a device to let it be possible. Because of the modular mix-and-match nature of the components, the available action spaces vary widely from one game to the next, providing great replayability: each game players will create devices never seen before!

Steam Works

游戏信息

玩家
2-5 Players
时长
1.5-2 hours
复杂度
Medium — 3.14/5
年份
2015
BGG 评分
6.78
BGG 排名
#3515
最低年龄
12+

常见问题

Steam Works supports 2 to 5 players.
A game of Steam Works takes between 90 and 120 minutes, depending on player count and experience.
Steam Works has a complexity rating of 3.14/5.00 on BoardGameGeek, placing it in the 'Medium' category. It offers a good balance of depth and accessibility.
The recommended minimum age for Steam Works is 12+.
Steam Works has a rating of 6.78/10 on BoardGameGeek, based on 1,260 ratings. It is ranked #3515 overall.
Steam Works was designed by Alex Churchill. It was published in 2015.