Warp 6

出版于 2002 年

Warp 6 is a mostly abstract race game where players have a fleet of starships (which are represented 4-, 6-, and 8-sided dice) trying to go down a spiral path to the center wormhole. During a turn a player moves one of his or her ships along the the spiral exactly the number on the die. A player can choose to change the number on a die up or down by one instead of moving. The game revolves around attempting to land on other ships (friendly or otherwise) which allows sliding down at least one loop of spiral until it reaches an unoccupied spot, thus cutting out a lot of transit time. When this happens, the die is rolled before it is placed in its landing spot to receive a new number. Typically, long chains are formed which can be taken advantage of by all players. Knowing when to form, break, take advantage of, and foil the use of these chains is the key to winning. In the three-player version, the first player to get 4 of their 6 ships out wins. In the two-player version, the first player to get 6 of their 9 ships out wins. Online Play Boardspace.net (real-time, AI option)

Warp 6

游戏信息

玩家
2-3 Players
时长
20 min
复杂度
Light-Medium — 1.79/5
年份
2002
BGG 评分
6.55
BGG 排名
#12318
最低年龄
12+

常见问题

Warp 6 supports 2 to 3 players.
A typical game of Warp 6 takes about 20 minutes.
Warp 6 has a complexity rating of 1.79/5.00 on BoardGameGeek, placing it in the 'Light' category. It is very accessible and great for new gamers.
The recommended minimum age for Warp 6 is 12+.
Warp 6 has a rating of 6.55/10 on BoardGameGeek, based on 142 ratings. It is ranked #12318 overall.
Warp 6 was designed by Greg Lam, Luke Weisman Miratrix, Brian Tivol. It was published in 2002.